Dev Blog #4

Welcome to the fourth dev blog. Thank you to those who participated during the launch of Operation Viper. Although we had a rough launch, this operation has marked one of the biggest updates to BRM 5 with lots of brand new content and mechanics. We cannot wait to add further features to the foundations of Operation Viper and to deliver the true BRM 5 experience to all players. (Thanks xLususNaturae for this screenshot)
Content Creators Firstly, we would like to give a shout out to our community content creators who have made some great content that covers many aspects of the game. These content creators have stood out to us as they have actively engaged and contributed to the BRM 5 community in many good ways.  
If you haven’t already, please show your support and check out their YouTube channels for some new exciting content in the future!
MikeJTL's channel features PVP gameplay streams and videos. You can find farming …

Dev Blog #3

Welcome to the third dev blog for the next operation, which is set to launch in late July 2020. Although we have been quiet since our last Dev Blog a month ago, we have been hard at work developing new content and features in preparation for the next operation. So we are now pleased to give you guys a progress update on the main highlights of some of the things we’ve been working on in the past month.

Enemy Stronghold/Fortress (North Island)

Lead Artist and Map Designer, PandaWithNoName, has been well at work with planning and creating the enemy stronghold that will be located on the North Island. For those who are curious, this base used to belong to Russian forces who previously occupied the island. After an invasion by the PoD, the base was captured and with their many resources, the base was fortified with additional defences. Unlike all other outposts, the enemies will be showing no mercy when defending the outpost from players. Do not expect to come out alive even when attacking w…

Dev Blog #2

With development for the next operation well underway, many of the new features are nearing their final form before release. One such feature is the new radial TAB menu.

This new menu replaces the current "MEDICAL" menu that pops up when pressing TAB. The new wheel contains three separate sections: medical (bottom), gestures (right) and squad (left). The new TAB menu is hold sensitive meaning that when you push down on TAB it opens and when you release it closes. This may seem tedious but it grows on you fast. 
Squad MenuThe brand new squad menu features a range of nifty functions to improve gameplay with friends and random players in public servers.

Squad SelectionAlong the top left are five colours. Clicking on a colour will assign you to that squad. Anyone else in that squad can now see your location from anywhere on the map and vice-versa. Yes, that means that anyone on the server can join your squad. This may deter some people from this feature but it should be noted that …

Dev Blog #1

The next operation is set to launch late-July 2020. We've been hard at work getting ready for the next Operation. Today we're confident to give some more detail of what you can expect to see soon in BRM 5.

Roadmap for the next operation:

PvENorth Island RevampQuarry ImprovementsNew Raid LocationAdvanced Enemy AI CombatFriendly NPC Shop and Bartering SystemGestures and EmotesPvPThree New PvP MapsRanked ModeImproved Movement Control in CQBRaid Mode5 Unique Story Missions
The following is a detailed list going into each point on the Roadmap. If you do not want anything spoiled, stop reading here. 
North Island Revamp: Since the introduction of the new map in Operation Daybreak, the North Island has remained an empty plot of terrain with nothing for players to explore.
With the release of the next operation, the North Island will be home to the enemy's FOB. The Hornet's Nest if you will.
Rumor has it that it snows a bit up there as well.
Vehicle Model Revamps (viscosity_b3d)…